RayMarching
0.0.1
Simple 3D engine based on a ray marching rendering
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This is the complete list of members for RayMarching::SDFCombination, including all inherited members.
getColor(const Eigen::Vector3d &p) const override | RayMarching::SDFCombination | virtual |
getDist(const Eigen::Vector3d &p) const override | RayMarching::SDFCombination | virtual |
getReflection(const Line &ray) const | RayMarching::SDFObject | |
getSoloDist(const Eigen::Vector3d &p) const | RayMarching::SDFCombination | protected |
SDFCombination(std::unique_ptr< SDFObject > left, std::unique_ptr< SDFObject > right, SDFOperation op) | RayMarching::SDFCombination | inline |
SDFOperation enum name | RayMarching::SDFCombination | |
~SDFCombination() override=default | RayMarching::SDFCombination | |
~SDFObject()=default | RayMarching::SDFObject | virtual |