RayMarching
0.0.1
Simple 3D engine based on a ray marching rendering
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This is the complete list of members for RayMarching::SDFObject, including all inherited members.
getColor(Eigen::Vector3d const &p) const =0 | RayMarching::SDFObject | pure virtual |
getDist(Eigen::Vector3d const &p) const =0 | RayMarching::SDFObject | pure virtual |
getReflection(const Line &ray) const | RayMarching::SDFObject | |
~SDFObject()=default | RayMarching::SDFObject | virtual |