RayMarching  0.0.1
Simple 3D engine based on a ray marching rendering
RayMarching::Scene Member List

This is the complete list of members for RayMarching::Scene, including all inherited members.

destroyShape(size_t index)RayMarching::Scene
getFromFile(const std::string &filename)RayMarching::Scenestatic
getShape(size_t index) constRayMarching::Sceneinline
getShapesSize() constRayMarching::Sceneinline
pushShape(SDFObject *sh)RayMarching::Sceneinline
Scene()=defaultRayMarching::Scene
Scene(SDFObject **const &items, size_t size)RayMarching::Sceneinline
signedDistFunction(Eigen::Vector3d const &p) constRayMarching::Scene
signedPairFunction(Eigen::Vector3d const &p) constRayMarching::Scene
signedShapeFunction(Eigen::Vector3d const &p) constRayMarching::Scene
~Scene()RayMarching::Scene