RayMarching  0.0.1
Simple 3D engine based on a ray marching rendering
RayMarching::Shape Member List

This is the complete list of members for RayMarching::Shape, including all inherited members.

_colorRayMarching::Shapeprotected
_posRayMarching::Shapeprotected
getColor(const Eigen::Vector3d &p) const overrideRayMarching::Shapeinlinevirtual
getDist(Eigen::Vector3d const &p) const =0RayMarching::SDFObjectpure virtual
getPos() constRayMarching::Shapeinlinevirtual
getReflection(const Line &ray) constRayMarching::SDFObject
setColor(color_t color)RayMarching::Shapeinline
Shape(color_t color=BLACK)RayMarching::Shapeinlineexplicit
Shape(Eigen::Vector3d p, color_t color=BLACK)RayMarching::Shapeinlineexplicit
~SDFObject()=defaultRayMarching::SDFObjectvirtual