RayMarching
0.0.1
Simple 3D engine based on a ray marching rendering
src
tools
const.h
1
#ifndef RAYMARCHING_CONST_H
2
#define RAYMARCHING_CONST_H
3
10
namespace
RayMarching
{
11
12
constexpr
unsigned
int
WIDTH = 1280;
13
constexpr
unsigned
int
HEIGHT = 720;
14
15
constexpr
double
VIEW_ANGLE = 80;
16
constexpr
double
EPSILON = 0.001;
17
constexpr
double
MAX_DISTANCE = 5;
18
constexpr
unsigned
int
MAX_STEPS = 64;
19
constexpr
unsigned
int
MAX_REFLECTIONS = 5;
20
}
23
#endif
//RAYMARCHING_CONST_H
RayMarching
Namespace containing all tools implemented within RayMarching package.
Definition:
algebra.h:9
Generated by
1.9.1