RayMarching  0.0.1
Simple 3D engine based on a ray marching rendering
Public Member Functions | List of all members
RayMarching::Line Class Reference

Marching Ray implementation. More...

#include <algebra.h>

Public Member Functions

 Line (Eigen::Vector3d direction, Eigen::Vector3d begin)
 
void moveBy (double distance)
 
void reset ()
 
Eigen::Vector3d getVec () const
 
Eigen::Vector3d getDirection () const
 

Detailed Description

Marching Ray implementation.


The documentation for this class was generated from the following files: