| RayMarching
    0.0.1
    Simple 3D engine based on a ray marching rendering | 
3 byte color representation structure More...
#include <colors.h>
| Public Member Functions | |
| struct color | mix (const struct color &other) const | 
| Public Attributes | |
| pixel | R | 
| pixel | G | 
| pixel | B | 
3 byte color representation structure
Creates arithmetic average of two colors
| other | second color | 
| pixel RayMarching::color::B | 
Blue color
| pixel RayMarching::color::G | 
Green color
| pixel RayMarching::color::R | 
Red color